AI Insights · Timothy · January 2022
Top 5 Basketball Games on Android in Germany: Q4 2021 Performance
Explore the performance trends of the top 5 basketball games on Android in Germany during Q4 2021, including revenue, downloads, and active users.
During the fourth quarter of 2021, the top 5 basketball games on the Android platform in Germany showcased varied performance trends in terms of weekly revenue, downloads, and active users. The data, sourced from Sensor Tower, provides a detailed look at how these games fared.
SLAM DUNK from TV Animation saw a notable fluctuation in weekly revenue, peaking at approximately $20.5K in the last week of October and then experiencing a significant decline to around $510 by the end of December. Weekly downloads remained relatively low, hovering around the 50-100 range, and weekly active users saw a decrease from 192 to 142 over the quarter.
NBA SuperCard Basketball Game experienced an increase in weekly revenue early in the quarter, peaking at about $3.8K in early November before stabilizing around $1.4K by the end of December. Weekly downloads showed a consistent range of 200-400, and weekly active users remained steady, starting at 492 and ending the quarter at 669.
Basketball Arena: Online Game demonstrated a strong performance with weekly downloads peaking at over 11K in mid-October. Weekly revenue saw a high of approximately $2.3K in late October, and weekly active users reached their highest at 21K in late October, before stabilizing around 12K by the end of December.
NBA 2K Mobile Basketball Game had a steady weekly revenue trend, peaking at approximately $1.2K in the last week of December. Weekly downloads fluctuated, with a peak of 4K in late October. Weekly active users increased from 4.1K to 6.1K over the quarter, reflecting a steady growth.
NBA LIVE Mobile Basketball showed a consistent performance with weekly downloads peaking at 3.7K in mid-December. Weekly revenue saw highs of about $1.3K in early November and $1.2K in the last week of December. Weekly active users remained strong, starting at 27.4K and ending at 30.6K.
For more detailed insights and data on app performance, visit Sensor Tower.